﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.InteropServices;

namespace EQEmu.Pathing
{
    [StructLayout(LayoutKind.Sequential, Pack = 1)]
    [Serializable]
    public struct Vertex
    {
        public float x;
        public float y;
        public float z;
    }
}
